Archive for September 11th, 2008

Thursday, September 11th, 2008

Simulating Joint Torque on a Humanoid Robot Part 1

Simulating humanoid robots are not a simple task.  I have been working on simulating joints and discovered that the current PhysX engine does not implement certain functions and that this will change the way we simulate joints.
Currently PhysX cannot report back how much torque is being applied to a joint, so there is know way [...]

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